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- Tux Paint
- 0.9.11
-
- A simple drawing program for children
-
- Copyright 2003 by Bill Kendrick
- New Breed Software
-
- bill@newbreedsoftware.com
- http://www.newbreedsoftware.com/tuxpaint/
-
- June 14, 2002 - June 17, 2003
-
- ----------------------------------------------------------------------
-
- About
-
- "Tux Paint" is a drawing program for young children. It provides a
- simple interface and fixed canvas size, and provides access to previous
- images using a thumbnail browser (e.g., no access to the underlying
- file-system).
-
- Unlike popular drawing programs like "The GIMP," it has a very limited
- tool-set. However, it provides a much simpler interface, and has
- entertaining, child-oriented additions such as sound effects.
-
- ----------------------------------------------------------------------
-
- License:
-
- Tux Paint is an Open Source project, Free Software released under the
- GNU General Public License (GPL). It is free, and the 'source code'
- behind the program is available. (This allows others to add features,
- fix bugs, and use parts of the program in their own GPL'd software.)
-
- See COPYING.txt for the full text of the GPL license.
-
- ----------------------------------------------------------------------
-
- Objectives:
-
- Easy and Fun
- Tux Paint is meant to be a simple drawing program for young
- children. It is not meant as a general-purpose drawing tool. It
- is meant to be fun and easy to use. Sound effects and a cartoon
- character help let the user know what's going on, and keeps them
- entertained. There are also extra-large cartoon-style mouse
- pointer shapes.
-
- Extensibility
- Tux Paint is extensible. Brushes and "rubber stamp" shapes can
- be dropped in and pulled out. For example, a teacher can drop in
- a collection of animal shapes and ask their students to draw an
- ecosystem. Each shape can have a sound which is played, and
- textual facts which are displayed, when the child selects the
- shape.
-
- Portability
- Tux Paint is portable among various computer platforms: Windows,
- Linux, etc. The interface looks the same among them all.
- Tux Paint runs suitably well on older systems (like a Pentium
- 133), and can be built to run better on slow systems.
-
- Simplicity
- There is no direct access to the computer's underlying
- intricacies. The current image is kept when the program quits,
- and reappears when it is restarted. Saving images requires no
- need to create filenames or use the keyboard. Opening an image
- is done by selecting it from a collection of thumbnails. Access
- to other files on the computer is restricted.
-
- ----------------------------------------------------------------------
-
- Other Documentation
-
- Other documentation included with Tux Paint (in the "docs"
- folder/directory) include:
-
- * AUTHORS.txt
- List of authors and contributors
- * CHANGES.txt
- Summary of changed between releases
- * COPYING.txt
- Copying license (The GPL)
- * INSTALL.txt
- Instructions for compiling/installing, when applicable
- * PNG.txt
- Notes on creating PNG format images for use in Tux Paint
- * README.txt
- (This file)
- * TODO.txt
- A list of pending features or bugs needing fixed
-
- ----------------------------------------------------------------------
-
- Using Tux Paint
-
- Building Tux Paint
-
- To compile Tux Paint from source, please refer to INSTALL.txt.
-
- ----------------------------------------------------------------------
-
- Loading Tux Paint
-
- Linux/Unix Users
-
- Run the following command at a shell prompt (e.g., "$"):
-
- $ tuxpaint
-
- It is also possible to make a launcher button or icon (e.g. in GNOME
- or KDE). See your desktop environment's documentation for details...
-
- If any errors occur, they will be displayed on the terminal (to
- "stderr").
-
- ----------------------------------------------------------------------
-
- Windows Users
-
- [Icon]
- Tux Paint
-
- Simply double-click the "Tux Paint" icon on the desktop (which was
- created for you by the installer), or double-click the
- "tuxpaint.exe" icon in the 'Tux Paint' folder on your computer.
-
- If any errors occur, they will be stored in a file named
- "stderr.txt" in the Tux Paint folder.
-
- See "INSTALL.txt" for details on customizing the 'Shortcut' icon to
- Tux Paint, which lets you easily set program options (via the
- command-line).
-
- To run Tux Paint and provide command-line options directly, you will
- need to run "tuxpaint.exe" from an MSDOS Prompt window. (See
- "INSTALL.txt" for details.)
-
- ----------------------------------------------------------------------
-
- Options
-
- Configuration File
-
- You can create a simple configuration file for Tux Paint, which it
- will read each time you start it up.
-
- The file is simply a plain text file containing the options you want
- enabled:
-
- Linux Users
-
- The file you should create is called ".tuxpaintrc" and it should
- be placed in your home directory. (a.k.a. "~/.tuxpaintrc" or
- "$HOME/.tuxpaintrc")
-
- Before this file is read, a system-wide configuration file is
- read. (By default, this configuration has no settings enabled.) It
- is located at:
-
- /etc/tuxpaint/tuxpaint.conf
-
- You can disable reading of this file altogether, leaving the
- settings as defaults (which can then be overridden by your
- ".tuxpaintrc" file and/or command-line arguments) by using the
- command-line option:
-
- --nosysconfig
-
- Windows Users
-
- The file you should create is called "tuxpaint.cfg" and it should
- be placed in Tux Paint's folder.
-
- You can use NotePad or WordPad to create this file. Be sure to
- save it as Plain Text, and make sure the filename doesn't have
- ".txt" at the end...
-
- Available Options
-
- The following settings can be set in the configuration file.
- (Command-line settings will override these. See below.)
-
- fullscreen=yes
- Run the program in full screen mode, rather than in a
- window.
-
- 800x600=yes
- Run the program at 800x600 resolution (EXPERIMENTAL),
- rather than the smaller 640x480 resolution.
-
- nosound=yes
- Disable sound effects.
-
- noquit=yes
- Disable the on-screen "Quit" button. (Pressing the
- [Escape] key or clicking the window's close button still
- works.)
-
- noprint=yes
- Disable the printing feature.
-
- printdelay=SECONDS
- Restrict printing so that printing can occur only once
- every SECONDS seconds.
-
- printcommand=COMMAND
-
- (Linux and Unix only)
-
- Use the command COMMAND to print a PNG file. If not set,
- the default command is:
-
- pngtopnm | pnmtops | lpr
-
- Which converts the PNG to a NetPBM 'portable anymap', then
- converts that to a PostScript file, and finally sends that
- to the printer, using the "lpr" command.
-
- printcfg=yes
-
- (Windows only)
-
- Tux Paint will use a printer configuration file when
- printing. Push the [ALT] key while clicking the 'Print'
- button in Tux Paint to cause a Windows print dialog window
- to appear.
-
- (Note: This only works when not running Tux Paint in
- fullscreen mode.) Any configuration changes made in this
- dialog will be saved to the file "userdata/print.cfg", and
- used again, as long as the "printcfg" option is set.
-
- simpleshapes=yes
- Disable the rotation step of the 'Shape' tool. Click, drag
- and release is all that will be needed to draw a shape.
-
- uppercase=yes
- All text will be rendered only in uppercase (e.g., "Brush"
- will be "BRUSH"). Useful for children who can read, but
- who have only learned uppercase letters so far.
-
- grab=yes
-
- Tux Paint will attempt to 'grab' the mouse and keyboard,
- so that the mouse is confined to Tux Paint's window, and
- nearly all keyboard input is passed directly to it.
-
- This is useful to disable operating system actions that
- could get the user out of Tux Paint [Alt]-[Tab] window
- cycling, [Ctrl]-[Escape], etc. This is especially useful
- in fullscreen mode.
-
- nowheelmouse=yes
- This disables support for the wheel on mice that have it.
- (Normally, the wheel will scroll the selector menu on the
- right.)
-
- keyboard=yes
-
- This allows the keyboard arrow keys to be used to control
- the mouse pointer. (e.g., for mouseless environments.)
-
- The [Arrow] keys move the mouse pointer. [Space] acts as
- the mouse button.
-
- nooutlines=yes
-
- In this mode, much simpler outlines and 'rubber-band'
- lines are displayed when using the Lines, Shapes, Stamps
- and Eraser tools.
-
- This can help when Tux Paint is run on very slow
- computers, or displayed on a remote X-Window display.
-
- nostamps=yes
-
- This option tells Tux Paint to not load any rubber stamp
- images, which in turn ends up disabling the Stamps tool.
-
- This can speed up Tux Paint when it first loads up, and
- reduce memory usage while it's running. Of course, no
- stamps will be available at all.
-
- savedir DIRECTORY
-
- Use this option to change where Tux Paint saves pictures.
- By default, this is "~/.tuxpaint/saved/" under Linux and
- Unix, and "userdata\" under Windows.
-
- This can be useful in a Windows lab, where Tux Paint is
- installed on a server, and children run it from
- workstations. You can set savedir to be a folder in their
- home directory. (e.g., "H:\tuxpaint\")
-
- Note: When specifying a Windows drive (e.g., "H:\"), you
- must also specify a subdirectory.
-
- saveover=yes
- This disables the "Save over the old version...?" prompt
- when saving an existing file. With this option, the older
- version will always be replaced by the new version,
- automatically.
-
- saveover=new
- This also disables the "Save over the old version...?"
- prompt when saving an existing file. This option, however,
- will always save a new file, rather than overwrite the
- older version.
-
- saveover=ask
-
- (This option is redundant, since this is the default.)
-
- When saving an existing drawing, you will be first asked
- whether to save over the older version or not.
-
- lang=LANGUAGE
-
- Run Tux Paint in one of the supported languages. Possible
- choice for LANGUAGE currently include:
-
- +-------------------------------------------------+
- |english |american-english | |
- |--------------------+------------------+---------|
- |british-english |british | |
- |--------------------+------------------+---------|
- |brazilian-portuguese|portuges-brazilian|brazilian|
- |--------------------+------------------+---------|
- |catalan |catala | |
- |--------------------+------------------+---------|
- |chinese | | |
- |--------------------+------------------+---------|
- |czech |cesky | |
- |--------------------+------------------+---------|
- |danish |dansk | |
- |--------------------+------------------+---------|
- |dutch | | |
- |--------------------+------------------+---------|
- |finnish |suomi | |
- |--------------------+------------------+---------|
- |french |francais | |
- |--------------------+------------------+---------|
- |german |deutsch | |
- |--------------------+------------------+---------|
- |greek | | |
- |--------------------+------------------+---------|
- |hebrew | | |
- |--------------------+------------------+---------|
- |hungarian |magyar | |
- |--------------------+------------------+---------|
- |icelandic |islenska | |
- |--------------------+------------------+---------|
- |indonesian |bahasa-indonesia | |
- |--------------------+------------------+---------|
- |italian |italiano | |
- |--------------------+------------------+---------|
- |japanese | | |
- |--------------------+------------------+---------|
- |korean | | |
- |--------------------+------------------+---------|
- |lithuanian |lietuviu | |
- |--------------------+------------------+---------|
- |norwegian |nynorsk | |
- |--------------------+------------------+---------|
- |polish |polski | |
- |--------------------+------------------+---------|
- |portuguese |portugues | |
- |--------------------+------------------+---------|
- |romanian | | |
- |--------------------+------------------+---------|
- |spanish |espanol | |
- |--------------------+------------------+---------|
- |slovak | | |
- |--------------------+------------------+---------|
- |swedish |svenska | |
- |--------------------+------------------+---------|
- |turkish | | |
- +-------------------------------------------------+
-
- ----------------------------------------------------------------------
-
- Overriding System Config. Options using .tuxpaintrc
-
- If any of the above options are set in
- "/etc/tuxpaint/tuxpaint.config", you can override them in your own
- "~/.tuxpaintrc" file.
-
- For true/false options, like "noprint" and "grab", you can simply
- say they equal 'no' in your "~/.tuxpaintrc" file:
-
- noprint=no
- uppercase=no
-
- Or, you can use options similar to the command-line override
- options described below. For example:
-
- print=yes
- mixedcase=yes
-
- ----------------------------------------------------------------------
-
- Command-Line Options
-
- Options can also be issued on the command-line when you start
- Tux Paint.
-
- --fullscreen
- --800x600
- --nosound
- --noquit
- --noprint
- --printdelay=SECONDS
- --printcfg
- --simpleshapes
- --uppercase
- --grab
- --keyboard
- --nooutlines
- --nowheelmouse
- --savedir DIRECTORY
- --saveover
- --saveovernew
- --lang LANGUAGE
- These enable or correspond to the configuration file
- options described above.
-
- --windowed
- --640x480
- --sound
- --quit
- --print
- --printdelay=0
- --noprintcfg
- --complexshapes
- --mixedcase
- --dontgrab
- --mouse
- --outlines
- --wheelmouse
- --saveoverask
- These options can be used to override any settings made in
- the configuration file. (If the option isn't set in the
- configuration file(s), no overriding option is necessary.)
-
- --locale locale
-
- Run Tux Paint in one of the support languages. See the
- "Choosing a Different Language" section below for the
- locale strings (e.g., "de_DE@euro" for German) to use.
-
- (If your locale is already set, e.g. with the "$LANG"
- environment variable, this option is not necessary, since
- Tux Paint honors your environment's setting, if possible.)
-
- --nosysconfig
-
- Under Linux and Unix, this prevents the system-wide
- configuration file, "/etc/tuxpaint/tuxpaint.conf", from
- being read.
-
- Only your own configuration file, "~/.tuxpaintrc", if it
- exists, will be used.
-
- ----------------------------------------------------------------------
-
- Command-Line Informational Options
-
- The following options display some informative text on the screen.
- Tux Paint doesn't actually start up and run afterwards, however.
-
- --version
- Display the version number and date of the copy of
- Tux Paint you are running. It also lists what, if any,
- compile-time options were set. (See INSTALL.txt and
- FAQ.txt).
-
- --copying
- Show brief license information about copying Tux Paint.
-
- --usage
- Display the list of available command-line options.
-
- --help
- Display brief help on using Tux Paint.
-
- ----------------------------------------------------------------------
-
- Choosing a Different Language
-
- Tux Paint has been translated into a number of languages. To access
- the translations, you can use the "--lang" option on the
- command-line to set the language (e.g. "--lang spanish") or use the
- "lang=" setting in the configuration file (e.g., "lang=spanish").
-
- Tux Paint also honors your environment's current locale. (You can
- override it on the command-line using the "--locale" option (see
- above).)
-
- The following languages are supported:
-
- +--------------------------------------------------------+
- | Locale Code | Language | Language |
- | | (native name) | (English name) |
- |---------------+-------------------+--------------------|
- |C | |English |
- |---------------+-------------------+--------------------|
- |ca_ES |Catalan |Catal`a |
- |---------------+-------------------+--------------------|
- |cs_CZ |Cesky |Czech |
- |---------------+-------------------+--------------------|
- |da_DK |Dansk |Danish |
- |---------------+-------------------+--------------------|
- |de_DE@euro |Deutsch |German |
- |---------------+-------------------+--------------------|
- |el_GR.UTF8 (*) | |Greek |
- |---------------+-------------------+--------------------|
- |en_GB | |British English |
- |---------------+-------------------+--------------------|
- |es_ES@euro |Espanol |Spanish |
- |---------------+-------------------+--------------------|
- |fi_FI@euro |Suomi |Finnish |
- |---------------+-------------------+--------------------|
- |fr_FR@euro |Franc,ais |French |
- |---------------+-------------------+--------------------|
- |he_IL (*) | |Hebrew |
- |---------------+-------------------+--------------------|
- |hu_HU |Magyar |Hungarian |
- |---------------+-------------------+--------------------|
- |id_ID |Bahasa Indonesia |Indonesian |
- |---------------+-------------------+--------------------|
- |is_IS |Islenska |Icelandic |
- |---------------+-------------------+--------------------|
- |it_IT@euro |Italiano |Italian |
- |---------------+-------------------+--------------------|
- |ja_JP.UTF-8 (*)| |Japanese |
- |---------------+-------------------+--------------------|
- |ko_KR.UTF-8 (*)| |Korean |
- |---------------+-------------------+--------------------|
- |lt_LT.UTF-8 (*)|Lietuviu |Lithuanian |
- |---------------+-------------------+--------------------|
- |nn_NO |Norsk (nynorsk) |Norwegian Nynorsk |
- |---------------+-------------------+--------------------|
- |nl_NL@euro | |Dutch |
- |---------------+-------------------+--------------------|
- |pl_PL |Polski |Polish |
- |---------------+-------------------+--------------------|
- |pt_BR |Portuges Brazileiro|Brazilian Portuguese|
- |---------------+-------------------+--------------------|
- |pt_PT |Portuges |Portuguese |
- |---------------+-------------------+--------------------|
- |ro_RO | |Romanian |
- |---------------+-------------------+--------------------|
- |sk_SK |Slovak | |
- |---------------+-------------------+--------------------|
- |sv_SE@euro |Svenska |Swedish |
- |---------------+-------------------+--------------------|
- |tr_TR@euro | |Turkish |
- |---------------+-------------------+--------------------|
- |zh_CN | |Chinese (Simplified)|
- +--------------------------------------------------------+
-
- (*) - These languages require their own fonts, since they are not
- represented using a Latin character set, like the others. See
- Special Fonts, below.
-
- Setting Your Environment's Locale
-
- Changing your locale will affect much of your environment.
-
- As stated above, along with letting you choose the language at
- runtime using command-line options ("--lang" and "--locale"),
- Tux Paint honors the global locale setting in your environment.
-
- If you haven't already set your environment's locale, the
- following will briefly explain how:
-
- Linux/Unix Users
-
- First, be sure the locale you want to use is enabled by editing
- the file "/etc/locale.gen" on your system and then running the
- program "locale-gen" as root.
-
- Note: Debian users may be able to simply run the command
- "dpkg-reconfigure locales".
-
- Then, before running Tux Paint, set your "$LANG" environment
- variable to one of the locales listed above. (If you want all
- programs that can be translated to be, you may wish to place the
- following in your login script; e.g. ~/.profile, ~/.bashrc,
- ~/.cshrc, etc.)
-
- For example, in a Bourne Shell (like BASH):
-
- export LANG=es_ES@euro ; \
- tuxpaint
-
- And in a C Shell (like TCSH):
-
- setenv LANG es_ES@euro ; \
- tuxpaint
-
- ----------------------------------------------------------------------
-
- Windows Users
-
- Tux Paint will recognize the current locale and use the
- appropriate files by default. So this section is only for people
- trying different languages.
-
- The simplest thing to do is to use the '--lang' switch in the
- shortcut (see "INSTALL.txt"). However, by using an MSDOS Prompt
- window, it is also possible to issue a command like this:
-
- set LANG=es_ES@euro
-
- ...which will set the language for the lifetime of that DOS
- window.
-
- For something more permanent, try editing your computer's
- 'autoexec.bat' file using Windows' "sysedit" tool:
-
- Windows 95/98
-
- 1. Click on the 'Start' button, and select 'Run...'.
- 2. Type "sysedit" into the 'Open:' box (with or without
- quotes).
- 3. Click 'OK'.
- 4. Locate the AUTOEXEC.BAT window in the System Configuration
- Editor.
- 5. Add the following at the bottom of the file:
-
- set LANG=es_ES@euro
-
- 6. Close the System Configuration Editor, answering yes to save
- the changes.
- 7. Restart your machine.
-
- To affect the entire machine, and all applications, it is
- possible to use the "Regional Settings" control panel:
-
- 1. Click on the 'Start' button, and select
- 'Settings | Control Panel'.
- 2. Double click on the "Regional Settings" globe.
- 3. Select a language/region from the drop down list.
- 4. Click 'OK'.
- 5. Restart your machine when prompted.
-
- Special Fonts
-
- Some languages require special fonts be installed. These font
- files (which are in TrueType format (TTF)), are much too large to
- include with the Tux Paint download, and are available separately.
- (See the table above, under the "Choosing a Different Language"
- section.)
-
- When running Tux Paint in a language that requires its own font,
- Tux Paint will try to load the font file from its system-wide
- "fonts" directory (under a "locale" subdirectory). The name of the
- file corresponds to the first two letters in the 'locale' code of
- the language (e.g., "ko" for Korean, "ja" for Japanese, "zh" for
- Chinese).
-
- For example, under Linux or Unix, when Tux Paint is run in Korean
- (e.g., with the option "--lang korean"), Tux Paint will attempt to
- load the following font file:
-
- /usr/share/tuxpaint/fonts/locale/ko.ttf
-
- You can download fonts for supported languages from Tux Paint's
- website, http://www.newbreedsoftware.com/tuxpaint/. (Look in the
- 'Fonts' section under 'Download.')
-
- Under Unix and Linux, you can use the Makefile that comes with the
- font to install the font in the appropriate location.
-
- ----------------------------------------------------------------------
-
- Title Screen
-
- When Tux Paint first loads, a title/credits screen will appear.
-
- [Title Screenshot]
-
- Once loading is complete, press a key or click on the mouse to
- continue. (Or, after about 30 seconds, the title screen will go away
- automatically.)
-
- ----------------------------------------------------------------------
-
- Main Screen
-
- The main screen is divided into the following sections:
-
- Left Side: Toolbar
-
- The toolbar contains the drawing and editing controls.
-
- [Tools: Paint, Stamp, Lines, Shapes, Text, Magic, Undo, Redo, Eraser, New,
- Open, Save, Print, Quit]
-
- Middle: Drawing Canvas
-
- The largest part of the screen, in the center, is the drawing
- canvas. This is, obviously, where you draw!
-
- [(Canvas)]
-
- Right Side: Selector
-
- Depending on the current tool, the selector shows different
- things. e.g., when the Paint Brush tool is selected, it shows
- the various brushes available. When the Rubber Stamp tool is
- selected, it shows the different shapes you can use.
-
- [Selectors - Brushes, Letters, Shapes, Stamps]
-
- Lower: Colors
-
- A palette of available colors are shown near the bottom of the
- screen.
-
- [Colors - Black, White, Red, Pink, Orange, Yellow, Green, Cyan, Blue,
- Purple, Brown, Grey]
-
- Bottom: Help Area
-
- At the very bottom of the screen, Tux, the Linux Penguin,
- provides tips and other information while you draw.
-
- (For example: 'Pick a shape. Click to pick the center, drag, then let go
- when it is the size you want. Move around to rotate it, and click to draw
- it.)
-
- ----------------------------------------------------------------------
-
- Available Tools
-
- Drawing Tools
-
- Paint (Brush)
-
- The Paint Brush tool lets you draw freehand, using various
- brushes (chosen in the Selector on the right) and colors
- (chosen in the Color palette towards the bottom).
-
- If you hold the mouse button down, and move the mouse, it
- will draw as you move.
-
- As you draw, a sound is played. The bigger the brush, the
- lower the pitch.
-
- ----------------------------------------------------------------------
-
- Stamp (Rubber Stamp)
-
- The Stamp tool is like a rubber stamp, or stickers. It lets
- you paste pre-drawn or photographic images (like a picture
- of a horse, or a tree, or the moon) in your picture.
-
- As you move the mouse around, an outline follows the mouse,
- showing where the stamp will be placed.
-
- Different stamps can have different sound effects.
-
- ----------------------------------------------------------------------
-
- Lines
-
- This tool lets you draw straight lines using the various
- brushes and colors you normally use with the Paint Brush.
-
- Click the mouse and hold it to choose the starting point of
- the line. As you move the mouse around, a thin 'rubber-band'
- line will show where the line will be drawn.
-
- Let go of the mouse to complete the line. A "sproing!" sound
- will play.
-
- ----------------------------------------------------------------------
-
- Shapes
-
- This tool lets you draw some simple filled, and un-filled
- shapes.
-
- Select a shape from the selector on the right (circle,
- square, oval, etc.).
-
- In the canvas, click the mouse and hold it to stretch the
- shape out from where you clicked. Some shapes can change
- proportion (e.g., rectangle and oval), others cannot (e.g.,
- square and circle).
-
- Let go of the mouse when you're done stretching.
-
- Normal Mode
-
- Now you can move the mouse around the canvas to
- rotate the shape.
-
- Click the mouse button again and the shape will
- be drawn in the current color.
-
- Simple Shapes Mode
- If simple shapes are enabled (e.g., with the
- "--simpleshapes" option), the shape will be
- drawn on the canvas when you let go of the
- mouse button. (There's no rotation step.)
-
- ----------------------------------------------------------------------
-
- Text
-
- Choose a font (from the 'Letters' available on the right)
- and a color (from the color palette near the bottom). Click
- on the screen and a cursor will appear. Type text and it
- will show up on the screen.
-
- Press [Enter] or [Return] and the text will be drawn onto
- the picture and the cursor will move down one line.
-
- Click elsewhere in the picture and the current line of text
- will move there, where you can continue editing.
-
- ----------------------------------------------------------------------
-
- Magic (Special Effects)
-
- The 'Magic' tool is actually a set of special tools. Select
- one of the "magic" effects from the selector on the right,
- and then click and drag around the picture to apply the
- effect.
-
- Rainbow
- This is similar to the paint brush, but as you
- move the mouse around, it goes through all of
- the colors in the rainbow.
-
- Sparkles
- This draws glowing yellow sparkles on the
- picture.
-
- Mirror
- When you click the mouse in your picture with
- the "Mirror" magic effect selected, the entire
- image will be reversed, turning it into a
- mirror image.
-
- Flip
- Similar to "Mirror." Click and the entire image
- will be turned upside-down.
-
- Blur
- This makes the picture fuzzy wherever you drag
- the mouse.
-
- Blocks
- This makes the picture blocky looking
- ("pixelated") wherever you drag the mouse.
-
- Negative
- This inverts the colors wherever you drag the
- mouse. (e.g., white becomes black, and vice
- versa.)
-
- Fade
- This fades the colors wherever you drag the
- mouse. (Do it to the same spot many times, and
- it will eventually become white.)
-
- Chalk
- This makes parts of the picture (where you move
- the mouse) look like a chalk drawing.
-
- Drip
- This makes the paint "drip" wherever you move
- the mouse.
-
- Thick
- This makes the darker colors in the picture
- become thicker wherever you drag the mouse.
-
- Thin
- Similar to "Thick," except dark colors become
- thinner (light colors become thicker).
-
- Fill
- This floods the picture with a color. It lets
- you quickly fill parts of the picture, as if it
- were a coloring book.
-
- ----------------------------------------------------------------------
-
- Eraser
-
- This tool is similar to the Paint Brush. Wherever you click
- (or click and drag), the picture will be erased to white.
-
- As you move the mouse around, a very large square outline
- follows the pointer, showing what part of the picture will
- be erased to white.
-
- As you erase, a "squeaky clean" eraser/wiping sound is
- played.
-
- ----------------------------------------------------------------------
-
- Other Controls
-
- Undo
-
- Clicking this tool will undo the last drawing action. You
- can even undo more than once!
-
- Note: You can also press [Control]-[Z] on the keyboard to
- undo.
-
- ----------------------------------------------------------------------
-
- Redo
-
- Clicking this tool will redo the drawing action you just
- "undid" with the 'Undo' button.
-
- As long as you don't draw again, you can redo as many times
- as you had "undone!"
-
- Note: You can also press [Control]-[R] on the keyboard to
- redo.
-
- ----------------------------------------------------------------------
-
- New
-
- Clicking the "New" button will start a new drawing. You will
- first be asked whether you really want to do this.
-
- Note: You can also press [Control]-[N] on the keyboard to
- start a new drawing.
-
- ----------------------------------------------------------------------
-
- Open
-
- This shows you a list of all of the pictures you've saved.
- If there are more than can fit on the screen, use the "Up"
- and "Down" arrows at the top and bottom of the list to
- scroll through the list of pictures.
-
- Click a picture to select it, then...
-
- * Click the green "Open" button at the lower left of
- the list to load the selected picture.
-
- (Alternatively, you can double-click a picture's icon
- to load it.)
-
- * Click the brown "Erase" (trash can) button at the
- lower right of the list to erase the selected
- picture. (You will be asked to confirm.)
-
- * Or click the red "Back" arrow button at the lower
- right of the list to cancel and return to the picture
- you were drawing.
-
- If choose to open a picture, and your current drawing hasn't
- been saved, you will be prompted as to whether you want to
- save it or not. (See "Save," below.)
-
- Note: You can also press [Control]-[O] on the keyboard to
- get the 'Open' dialog.
-
- ----------------------------------------------------------------------
-
- Save
-
- This saves your current picture.
-
- If you haven't saved it before, it will create a new entry
- in the list of saved images. (i.e., it will create a new
- file)
-
- Note: It won't ask you anything (e.g., for a filename). It
- will simply save the picture, and play a "camera shutter"
- sound effect.
-
- If you HAVE saved the picture before, or this is a picture
- you just loaded using the "Open" command, you will first be
- asked whether you want to save over the old version, or
- create a new entry (a new file).
-
- (NOTE: If either the "saveover" or "saveovernew" options are
- set, it won't ask before saving over. See the "Options"
- section of this document, above.)
-
- Note: You can also press [Control]-[S] on the keyboard to
- save.
-
- ----------------------------------------------------------------------
-
- Print
-
- Click this button and your picture will be printed!
-
- Disabling Printing
-
- If the "noprint" option was set (either with
- "noprint=yes" in Tux Paint's configuration
- file, or using "--noprint" on the
- command-line), the "Print" button will be
- disabled.
-
- See the "Options" section of this document,
- above.
-
- Restricting Printing
-
- If the "printdelay" option was used (either
- with "printdelay=SECONDS" in the configuration
- file, or using "--printdelay=SECONDS" on the
- command-line), you can only print once every
- SECONDS seconds.
-
- For example, with "printdelay=60", you can
- print only once a minute.
-
- See the "Options" section of this document,
- above.
-
- Printing Command
-
- (Linux and Unix only)
-
- The command used to print is actually a set of
- commands that convert a PNG to a PostScript and
- send it to the printer:
-
- pngtopnm | pnmtops | lpr
-
- This command can be changed by setting the
- "printcommand" value in Tux Paint's
- configuration file.
-
- See the "Options" section of this document,
- above.
-
- Printer Settings
-
- (Windows only)
-
- By default, Tux Paint simply prints to the
- default printer with default settings when the
- 'Print' button is pushed.
-
- However, if you hold the [ALT] key on the
- keyboard while pushing the button, as long as
- you're not in fullscreen mode, a Windows print
- dialog will appear, where you can change the
- settings.
-
- You can have the printer configuration changes
- stored by using the "printcfg" option, either
- by using "--printcfg" on the command-line, or
- "printcfg=yes" in Tux Paint's own configuration
- file ("tuxpaint.cfg").
-
- If the "printcfg" option is used, printer
- settings will be loaded from the file
- "userdata/print.cfg". Any changes will be saved
- there as well.
-
- See the "Options" section of this document,
- above.
-
- ----------------------------------------------------------------------
-
- Quit
-
- Clicking the "Quit" button, closing the Tux Paint window, or
- pushing the "Escape" key will quit Tux Paint.
-
- (NOTE: The "Quit" button can be disabled (e.g., with the
- "--noquit" command-line option), but the [Escape] key will
- still work. See the "Options" section of this document,
- above.)
-
- You will first be prompted as to whether you really want to
- quit.
-
- If you choose to quit, and you haven't saved the current
- picture, you will first be asked if wish to save it. If it's
- not a new image, you will then be asked if you want to save
- over the old version, or create a new entry. (See "Save"
- above.)
-
- NOTE: If the image is saved, it will be reloaded
- automatically the next time you run Tux Paint!
-
- ----------------------------------------------------------------------
-
- Loading Other Pictures into Tux Paint
-
- Since Tux Paint's 'Open' dialog only displays pictures you created with
- Tux Paint, what if you want to load some other picture or photograph
- into Tux Paint to edit?
-
- To do so, you simply need to convert the picture into a PNG (Portable
- Network Graphic) image file, and place it in Tux Paint's "saved"
- directory. ("~/.tuxpaint/saved/" under Linux and Unix, "userdata\saved\"
- under Windows.)
-
- Using 'tuxpaint-import'
-
- Linux and Unix users can use the "tuxpaint-import" shell script which
- gets installed when you install Tux Paint. It uses some NetPBM tools
- to convert the image ("anytopnm"), resize it so that it will fit in
- Tux Paint's canvas ("pnmscale"), and convert it to a PNG ("pnmtopng").
-
- It also uses the "date" command to get the current time and date,
- which is the file-naming convention Tux Paint uses for saved files.
- (Remember, you are never asked for a 'filename' when you go to Save or
- Open pictures!)
-
- To use 'tuxpaint-import', simply run the command from a command-line
- prompt and provide it the name(s) of the file(s) you wish to convert.
-
- They will be converted and placed in your Tux Paint 'saved' directory.
- (Note: If you're doing this for a different user - e.g., your child,
- you'll need to make sure to run the command under their account.)
-
- Example:
-
- $ tuxpaint-import grandma.jpg
- grandma.jpg -> /home/username/.tuxpaint/saved/20020921123456.png
- jpegtopnm: WRITING A PPM FILE
-
- The first line ("tuxpaint-import grandma.jpg") is the command to run.
- The following two lines are output from the program while it's
- working.
-
- Now you can load Tux Paint, and a version of that original picture
- will be available under the 'Open' dialog. Just double-click its icon!
-
- Doing it Manually
-
- Windows users must currently do the conversion manually.
-
- Load a graphics program that is capable of both loading your picture
- and saving a PNG format file. (See the documentation file "PNG.txt"
- for a list of suggested software, and other references.)
-
- Reduce the size of the image to no wider than 448 pixels across and no
- taller than 376 pixels tall. (i.e., the maximum size is 448 x 376
- pixels)
-
- Save the picture in PNG format. It is highly recommended that you name
- the filename using the current date and time, since that's the
- convention Tux Paint uses:
-
- YYYYMMDDhhmmss.png
-
- * YYYY = Year
- * MM = Month (01-12)
- * DD = Day (01-31)
- * HH = Hour, in 24-hour format (00-23)
- * mm = Minute (00-59)
- * ss = Second (00-59)
-
- e.g.:
-
- 20020921130500 - for September 21, 2002, 1:05:00pm
-
- Place this PNG file in your Tux Paint 'saved' directory. (See above.)
-
- Under Windows, this is in the "userdata" folder.
-
- ----------------------------------------------------------------------
-
- Extending Tux Paint
-
- If you wish to add or change things like Brushes and Rubber Stamps used
- by Tux Paint, you can do it fairly easily by simply putting or removing
- files on your hard disk.
-
- Note: You'll need to restart Tux Paint for the changes to take effect.
-
- Where Files Go
-
- Standard Files
-
- Tux Paint looks for its various data files in its 'data' directory.
-
- Linux and Unix
-
- Where this directory goes depends on what value was set for
- "DATA_PREFIX" when Tux Paint was built. See INSTALL.txt for
- details.
-
- By default, though, the directory is:
-
- /usr/local/share/tuxpaint/
-
- If you installed from a package, it is more likely:
-
- /usr/share/tuxpaint/
-
- Windows
-
- Tux Paint looks for a directory called 'data' in the same
- directory as the executable. This is the directory that the
- installer used when installing Tux Paint e.g.:
-
- C:\Program Files\TuxPaint\data
-
- ----------------------------------------------------------------------
-
- Personal Files
-
- You can also create brushes, stamps and fonts in your own directory
- for Tux Paint to find.
-
- Linux and Unix
-
- Your personal Tux Paint directory is "~/.tuxpaint/".
-
- That is, if your home directory is "/home/karl", then your
- Tux Paint directory is "/home/karl/.tuxpaint/".
-
- Don't forget the period (".") before the 'tuxpaint'!
-
- Windows
-
- Your personal Tux Paint directory is named "userdata" and is in
- the same directory as the executable e.g.:
-
- C:\Program Files\TuxPaint\userdata
-
- To add brushes, stamps and fonts, create subdirectories under your
- personal Tux Paint directory named "brushes", "stamps" and "fonts",
- respectively.
-
- (For example, if you created a brush named "flower.png", you would
- put it in "~/.tuxpaint/brushes/" under Linux or Unix.)
-
- ----------------------------------------------------------------------
-
- Brushes
-
- The brushes used for drawing with the 'Brush' and 'Lines' tools in
- Tux Paint are simply greyscale PNG images.
-
- The alpha (transparency) of the PNG image is used to determine the
- shape of the brush, which means that the shape can be 'anti-aliased'
- and even partially-transparent!
-
- Brush images should be no wider than 40 pixels across and no taller
- than 40 pixels high. (i.e., the maximum size can be 40 x 40.)
-
- Just place them in the "brushes" directory.
-
- Note: If your new brushes all come out as solid squares or rectangles,
- it's because you forgot to use alpha transparency! See the
- documentation file "PNG.txt" for more information and tips.
-
- ----------------------------------------------------------------------
-
- Stamps
-
- All stamp-related files go in the "stamps" directory. It's useful to
- create subdirectories and sub-subdirectories there to organize the
- stamps. (For example, you can have a "holidays" folder with
- "halloween" and "christmas" sub-folders.)
-
- Images
-
- Rubber Stamps in Tux Paint can be made up of a number of separate
- files. The one file that is required is, of course, the picture
- itself.
-
- The Stamps used by Tux Paint are PNG pictures. They can be
- full-color or greyscale. The alpha (transparency) of the PNG is used
- to determine the actual shape of the picture (otherwise you'll stamp
- a large rectangle on your drawings).
-
- The PNGs can be any size, but in practice, a 100 pixels wide by
- 100 pixels tall (100 x 100) is quite large for Tux Paint.
-
- Note: If your new stamps all have solid rectangular-shaped outlines
- of a solid color (e.g., white or black), it's because you forgot to
- use alpha transparency! See the documentation file "PNG.txt" for
- more information and tips.
-
- ----------------------------------------------------------------------
-
- Description Text
-
- Text (".TXT") files with the same name as the PNG. (e.g.,
- "picture.png"'s description is stored in "picture.txt" in the same
- directory.)
-
- The first line of the text file will be used as the default
- description of the stamp's image.
-
- Language Support
-
- Additional lines can be added to the text file to provide
- translations of the description, to be displayed when Tux Paint is
- running in a different locale (like French or Spanish).
-
- There are three ways of placing translated descriptions in a
- stamp's ".txt" file. In each case, the beginning of the line
- should correspond to the locale code of the language in question
- (e.g., "de" for German, "fr" for French, etc.).
-
- * Lines beginning with "xx=" (where "xx" is the locale code)
- will be considered plain ASCII. That is, any special
- characters on the line will be interpreted literally.
-
- For example, "es=!Ninos!", will come out literally as
- "!Ninos!"
-
- * Lines beginning with "xx.esc=" can contain special
- 'escape sequences' which allow you to create a description
- using special ASCII characters (like "a" and "th") without the
- need to figure out how to get those characters in the file
- with whatever editor you chose to use.
-
- The escape sequences are identical to those used in HTML to
- display ASCII characters 161 through 255. The sequence begins
- with a "&" (ampersand), and ends with a ";" (semicolon). See
- the documentation file "ESCAPES.txt" for a list of escapable
- characters.
-
- For example, "es.esc=¡Niños!", will come out as
- "!Ninos!"
-
- Note: As in HTML, if you want an actual ampersand ("&") in
- your description when using the "xx.esc" method, you'll need
- to escape it: "&".
-
- * Lines beginning with "xx.utf8=" can be used to use UTF-8
- encoded text for the description's translation. You'll need an
- editor capable of saving UTF-8 encoded files.
-
- If no translation is available for the language Tux Paint is
- currently running in, the default string (the first line, which is
- typically in English) is used.
-
- Windows Users
-
- Use NotePad or WordPad to edit/create these files. Be sure to save
- them as Plain Text, and make sure they have ".txt" at the end of
- the filename...
-
- ----------------------------------------------------------------------
-
- Sound Effects
-
- WAVE (".WAV") files with the same name as the PNG. (e.g.,
- "picture.png"'s sound effect is the sound "picture.wav" in the same
- directory.)
-
- Language Support
-
- For sounds for different locales (e.g., if the sound is someone
- saying a word, and you want translated versions of the word said),
- also create WAV files with the locale's label in the filename, in
- the form: "STAMP_LOCALE.wav"
-
- "picture.png"'s sound effect, when Tux Paint is run in Spanish
- mode, would be "picture_es.wav". In French mode, "picture_fr.wav".
- And so on...
-
- If no localized sound effect can be loaded, Tux Paint will attempt
- to load the 'default' sound file. (e.g., "picture.wav")
-
- ----------------------------------------------------------------------
-
- Stamp Options
-
- Aside from a graphical shape, a textual description, and a sound
- effect, stamps can also be given other attributes. To do this, you
- need to create a 'data file' for the stamp.
-
- A stamp data file is simply a text file containing the options.
-
- The file has the same name as the PNG image, but a ".dat" extension.
- (e.g., "picture.png"'s data file is the text file "picture.dat" in
- the same directory.)
-
- Colored Stamps
-
- Stamps can be made to be either "colorable" or "tintable."
-
- Colorable
-
- "Colorable" stamps they work much like brushes - you pick the
- stamp to get the shape, and then pick the color you want it to
- be. (Symbol stamps, like the mathematical and musical ones, are
- an example.)
-
- Nothing about the original image is used except the transparency
- ("alpha" channel). The color of the stamp comes out solid.
-
- Add the word "colorable" to the stamp's data file.
-
- Tinted
-
- "Tinted" stamps are similar to "colorable" ones, except the
- details of the original image are kept. (To put it technically,
- the original image is used, but its hue is changed, based on the
- currently-selected color.)
-
- Add the word "tintable" to the stamp's data file.
-
- Windows Users
-
- You can use NotePad or WordPad to create these file. Be sure to
- save it as Plain Text, and make sure the filename has ".dat" at
- the end, and not ".txt"...
-
- ----------------------------------------------------------------------
-
- Fonts
-
- The fonts used by Tux Paint are TrueType Fonts (TTF).
-
- Simply place them in the "fonts" directory. Tux Paint will load the
- font and provide four different sizes in the 'Letters' selector when
- using the 'Text' tool.
-
- ----------------------------------------------------------------------
-
- More Information
-
- For more information, see the other documentation files that come with
- Tux Paint.
-
- If you need help, feel free to contact New Breed Software:
-
- http://www.newbreedsoftware.com/
-
- You may also wish to participate in the numerous Tux Paint mailing
- lists:
-
- http://www.newbreedsoftware.com/tuxpaint/lists/
-